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Namespace LemonUI

Classes

CancelEventArgs

EventArgs used to describe a cancel event.

ObjectPool

Manager for Menus and Items.

ResolutionChangedEventArgs

Represents the information after a Resolution Change in the game.

SafeZoneChangedEventArgs

Represents the information after a Safe Zone Change in the game.

Screen

Contains a set of tools to work with the screen information.

Sound

Contains information for a Game Sound that is played at specific times.

Interfaces

IContainer<T>

Represents a container that can hold other UI Elements.

IDrawable

Represents an item that can be drawn.

IProcessable

Interface for items that can be processed in an Object Pool.

IRecalculable

Interface for classes that have values that need to be recalculated on resolution changes.

Enums

Alignment

The alignment of the element to draw.

Control

GFXAlignment

Represents the internal alignment of screen elements.

Delegates

CancelEventHandler

Represents the method that will handle the event raised when canceling an event.

ResolutionChangedEventHandler

Represents the method that reports a Resolution change in the Game Settings.

SafeZoneChangedEventHandler

Represents the method that reports a Safe Zone change in the Game Settings.

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