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Class SafeZoneChangedEventArgs

Represents the information after a Safe Zone Change in the game.

Inheritance
object
SafeZoneChangedEventArgs
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: LemonUI
Assembly: LemonUI.SHVDN3.dll
Syntax
public class SafeZoneChangedEventArgs

Properties

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After

The Safezone size after the change.

Declaration
public float After { get; }
Property Value
Type Description
float
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Before

The raw Safezone size before the change.

Declaration
public float Before { get; }
Property Value
Type Description
float
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