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Delegate ResolutionChangedEventHandler

Represents the method that reports a Resolution change in the Game Settings.

Namespace: LemonUI
Assembly: LemonUI.SHVDN3.dll
Syntax
public delegate void ResolutionChangedEventHandler(object sender, ResolutionChangedEventArgs e)
Parameters
Type Name Description
object sender

The source of the event.

ResolutionChangedEventArgs e

A ResolutionChangedEventArgs containing the Previous and Current resolution.

Constructors

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ResolutionChangedEventHandler(object, nint)

Declaration
public ResolutionChangedEventHandler(object @object, nint method)
Parameters
Type Name Description
object object
nint method

Methods

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BeginInvoke(object, ResolutionChangedEventArgs, AsyncCallback, object)

Declaration
public virtual IAsyncResult BeginInvoke(object sender, ResolutionChangedEventArgs e, AsyncCallback callback, object @object)
Parameters
Type Name Description
object sender
ResolutionChangedEventArgs e
AsyncCallback callback
object object
Returns
Type Description
IAsyncResult
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EndInvoke(IAsyncResult)

Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Type Name Description
IAsyncResult result
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Invoke(object, ResolutionChangedEventArgs)

Declaration
public virtual void Invoke(object sender, ResolutionChangedEventArgs e)
Parameters
Type Name Description
object sender
ResolutionChangedEventArgs e
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