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Class BadgeSet

Represents a badge that can be applied to a NativeItem.

Inheritance
object
BadgeSet
Inherited Members
object.GetType()
object.MemberwiseClone()
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
Namespace: LemonUI.Menus
Assembly: LemonUI.SHVDN3.dll
Syntax
public class BadgeSet

Constructors

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BadgeSet()

Creates a new empty BadgeSet.

Declaration
public BadgeSet()
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BadgeSet(string, string, string)

Creates a new BadgeSet where both textures are in the same dictionary.

Declaration
public BadgeSet(string dict, string normal, string hovered)
Parameters
Type Name Description
string dict

The dictionary where the textures are located.

string normal

The normal texture name.

string hovered

The hovered texture name.

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BadgeSet(string, string, string, string)

Creates a new BadgeSet where both textures are in different dictionaries.

Declaration
public BadgeSet(string normalDict, string normalTexture, string hoveredDict, string hoveredTexture)
Parameters
Type Name Description
string normalDict

The dictionary where the normal texture is located.

string normalTexture

The normal texture name.

string hoveredDict

The dictionary where the hovered texture is located.

string hoveredTexture

The hovered texture name.

Properties

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HoveredDictionary

The texture dictionary where the normal texture is located.

Declaration
public string HoveredDictionary { get; set; }
Property Value
Type Description
string
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HoveredTexture

The texture to use when the item is hovered.

Declaration
public string HoveredTexture { get; set; }
Property Value
Type Description
string
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NormalDictionary

The texture dictionary where the normal texture is located.

Declaration
public string NormalDictionary { get; set; }
Property Value
Type Description
string
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NormalTexture

The texture to use when the item is not hovered.

Declaration
public string NormalTexture { get; set; }
Property Value
Type Description
string
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